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TowerMadness Dice Strategy


TowerMadness Dice Strategy
Dice can be cleared without a flamethrower! !

TowerMadness Dice tips(japanese)

The initial arrangement of Dice
2 GUIDED (homing) is disposed

4 Wave
Right GUIDED (homing) up 75, interception


8 Wave boss
ELECTROSLOW (slow) intercepting

16 Wave
flight Boss of 2 GUIDED (homing) and
ELECTROSLOW (slow) intercepting

19 Wave
ELECTROSLOW (slow) and GUIDED (homing) and
PLASMATRON (corn) to block

22 Wave
Similarly, block

24 Wave boss
PLASMATRON (corn) is derived by
ELECTROSLOW (throw) in the lower left GUIDED (homing) is disposed

PLASMATRON (corn) and GUIDED (homing) is disposed
All GUIDED (homing) to the MAX to the UP

56 Wave Airplane
ELECTROSLOW (slow) and the MAX
PLASMATRON (stopper) of intercepting MAX

75 Wave
Empty space in the middle RAILGUN (gun) to put
Airplane FLAK (AA) MAX intercepting

2 RAILGUNs (cancer) increased up to the MAX

85 Wave Airplane
FLAK (AA) MAX intercepting

88 Wave
A plane through

90 Wave plane
2 FLAK (AA) 200 and 100 intercept

Only after the results are entirely defeat the boss looks like

TowerMadness Dice walk-through tips

TowerMadness Dice walk-through tips

TowerMadness Dice Strategy

Dice Wave0
TowerMadness Dice 初期配置画面

Wave4
TowerMadness Dice 4番画面

Wave8
TowerMadness Dice 8番画面


Wave16
TowerMadness Dice 16番画面

Wave19
TowerMadness Dice 19番画面

Wave22
TowerMadness Dice 22番画面

Wave24
TowerMadness Dice 24番画面

Wave38
TowerMadness Dice 38番画面

Wave56
TowerMadness Dice 56番画面

Wave75
TowerMadness Dice 75番画面

Wave80
TowerMadness Dice 80番画面

Wave85
TowerMadness Dice 85番画面

Wave88
TowerMadness Dice 88番画面

Wave90
TowerMadness Dice 90番画面

Dice Result
TowerMadness Dice 結果画面